Guile's Crossfire Somersault becoming the Crossfire Double Somersault). In Street Fighter 6, when a character's health is dropped to 25% or below, that character's Level 3 Super Art becomes a Critical Art, dealing more damage and either gaining a unique visual difference (i.e.: Ryu's Shin Shoryuken causing his fist to shock the opponent) or becoming a new move altogether (i.e. Akuma, Kage and Dan also have a second Critical Art, The first two can only available during their Dohatsu Shoten and Rikudo Osatsu V-Triggers, and Dan is the only one who can do it without any preconditions. ![]() ![]() Ryu, Guile, Necalli and Seth have Critical Arts that change in appearance and/or properties when their respective V-Triggers are in effect. Critical Arts also have more leniency applied to them in terms of Damage Scaling, as no matter how many hits in a combo before the CA is activated, it will not do any less than 50% of its normal damage. Critical Arts are the only moves that can KO a blocking opponent via chip damage. Critical Arts are similar in usage and requirements to Super Combos, providing an attack that deals a large amount of damage while also requiring and emptying a full Critical Gauge.
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